Art And Design

Grenade Rifle

A personal 3D modelling project with the goal of updating an older model from 2014 with my current knowledge, both with regards to art asset creation, and concept design. The model was created in Blender 3D, textured with Substance Painter, and rendered in Unity 3D.

Read More Grenade Rifle

Zombie Alien

Character model based on a concept drawing done for a colleague. Primarily done as a study of Blender 3D’s sculpting tools. Textured in Substance Painter, rendered in both Blender 3D and Unity.

Read More Zombie Alien

GameBoy Advance

Personal 3D modelling project with the intent of creating both a high poly model and a game-ready representation of the Nintendo Game Boy Advance handheld console. Modeled in Blender 3D, textured in Substance Painter, and rendered in Blender Cycles (The high-poly versions) and Unity (The game-ready version).

Read More GameBoy Advance