Character model based on a concept drawing done for a colleague. Primarily done as a study of Blender 3D’s sculpting tools. Textured in Substance Painter, rendered in both Blender 3D and Unity.
3D Artist, Game Developer
Character model based on a concept drawing done for a colleague. Primarily done as a study of Blender 3D’s sculpting tools. Textured in Substance Painter, rendered in both Blender 3D and Unity.